AI Insights · Timothy · April 2024
Top 5 Final Fantasy Games iOS Performance in Germany - Q1 2024
An overview of the performance metrics for the top 5 Final Fantasy games on iOS in Germany during the first quarter of 2024, including revenue, downloads, and active users trends.
In the first quarter of 2024, the performance of the top 5 Final Fantasy games on iOS in Germany showcased varying trends in revenue, downloads, and active user metrics. Here is a detailed overview of their performance based on Sensor Tower data.
Final Fantasy XV: A New Empire experienced fluctuations in its weekly revenue, starting with approximately $5.5K in the first week of January and peaking at around $6.3K in early March. The revenue saw a notable dip mid-quarter, dropping to about $3.2K in the week of February 12, before ending the quarter at $5.5K. The game had minimal new downloads, with only a few instances of single-digit weekly downloads throughout the quarter.
FINAL FANTASY VII EVER CRISIS showed a steady decline in weekly revenue at the beginning of the quarter, starting at around $4.6K and dropping to approximately $1K by mid-January. However, it recovered towards the end of the quarter, reaching a high of $2.9K in the week of March 18. Weekly downloads remained relatively stable, hovering around 150-210 downloads per week, with a slight dip to 121 downloads in the final week of March. The game maintained a consistent number of active users, starting at 1.7K and ending the quarter at 1.6K.
Final Fantasy XV: War for Eos had a varied performance in terms of revenue, beginning the quarter with $1.4K and experiencing a peak of $3.2K in the last week of March. Download numbers were inconsistent, with a noticeable spike of 342 downloads in the week of February 5 but mostly remaining in the single digits for other weeks.
FINAL FANTASY BRAVE EXVIUS saw a decreasing trend in weekly revenue, starting at $1.5K in the first week of January and dropping to around $618 in mid-March. It showed a slight recovery, ending the quarter at $965. Downloads were sporadic, with occasional weeks of zero downloads, but saw a peak of 34 downloads in mid-March. Active users remained stable, fluctuating slightly around the 40-50 range.
FINAL FANTASY BE:WOTV had a challenging quarter with revenue starting at $1.5K and declining to $379 by the end of March. Download numbers were minimal, with only a few instances of single-digit downloads and a peak of 33 downloads in mid-March. The game had a consistent number of active users, ending the quarter with approximately 50 active users.
For more detailed insights and data on these games, visit Sensor Tower.